Crash upon open (FreeSO)

Epickay123

New Member
I will try my best to word this out, I have been told this was not a problem with FreeSO's Software, Which I believe. But it seems some people have lower specs than me and are still able to run FreeSO. I I want to know what my problem is? Ill post pictures of what this looks like, Capture6.PNG Capture7.PNG 8.PNG
These are the messages I receive upon opening FreeSO

The only things I have done in the game files was:
Install TSO (Original installer)
Download FreeSO Build 98 (Newest)
{
Extracted files to: C:\Program Files\Maxis\The Sims Online\TSOClient
Add missing packing files.

Please help my situation. I would love to play TSO Again as much as anyone on the on topic forum

Thank you.
 
Might be a problem acquiring the graphics context. Try updating your graphics drivers.

Also that's like, three threads for one set of problems. I've never seen anyone have this many problems before, but you should probably keep it to one thread before the entirety of General Discussion is covered with these threads.
 
If you can't upgrade your graphics driver you'll probably never be able to play anything made in monogame or any other modern engine on that PC. I'm not sure I can do anything about this.
 
If you can't upgrade your graphics driver you'll probably never be able to play anything made in monogame or any other modern engine on that PC. I'm not sure I can do anything about this.
I have played many other modern systems, so. Idk I heard it ran of of the original TSO And I was able to run that fine
 
I'm not sure if I can fix any problems like this, because they're beyond Monogame's minimum specifications. We'd have to switch to another engine entirely.
 
I'm not sure if I can fix any problems like this, because they're beyond Monogame's minimum specifications. We'd have to switch to another engine entirely.
Actually, MonoGame 3.0+ requires OpenGL 3+ which could possibly be obtained by a simple driver update. Well, that's what a quick google search returned: http://stackoverflow.com/questions/...named-glbindframebuffer-in-dll-opengl32-dll-i
None of them returned a MonoGame minimum requirements page which specified that you needed upwards of a GMA card, and from what I've seen there aren't many cases of this issue so I'm just guessing that it's a driver issue.
 
Exactly like I said, I can't fix problems like this. If you can't upgrade your drivers then you can't run Monogame projects.
 
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