This error never happened to me, i tihnk your Monogame or system config should be different in some way than mine, unless youre testing it with Virtual box, or something else, this should not happen with good specs and Windows 7/8 system.
Not at all, just if youre using Linux should add game folder to the program.
Still dont know why dont work for you, you have used latest link i posted
The out of memory exception is how the game manage memory, so for a C# app will be few portion of your system memory. Try installing Monogame...
Yes, that should be working, but there was no message to tell you characters are created at Documents/TsoVille. Also do not use create house, will be removed, it failed for his purpose, use empty lot instead.
Really interesting addition to the engine, would be cool to see it when some houses are built and running at time. Also will be cool see house thumbnails at this point.
If you cant either run FreeSO is because you graphics card compatiblity issue.
That error could happen sometimes becuase my build use old Monogame, try do it again.
Yes please delete all those unnecesary images.
Yes, i have made some mistakes in latest builds, i will definitelly fix those and delete create house mode, so you will start by creating house in empty blueprint, but for be sure you dont make mistakes i will give you some message box telling that...
Lol, dont know waht are you doing, or which version are you using but all those bugs, have been fixed, and the proof is that i have already made videos about it:
Style 1 is better, also i think you can use TS2 example for watching how the adjacent lots does work, doing it by isometric will be more easy, and will not requiere a lot of work, becuase those does not need to be synchronized, or they will be??
I have found this in the Edith version of The Sims 1, the cmx file format is completely readable, so will be easy to understand it and create a parser for the skins accessories.
CMX File:
int32 skeletonCount;
Skeleton skeletons[skeletonCount];
int32 suitCount;
Suit...
Yes is safe for testing purposes only, not online mode considered, because custom TS1 objects could have incompatible sims antics and/or other missing stuff. For example the magic stand does not work completely becuase there are no magic suits or accessories in TSO..