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  1. X_Lukelisx

    Does anyone knows that lot ?

    With a image of a Dog on the roof?
  2. X_Lukelisx

    Ownable Vehicles and Parking Areas.

    That cars space can be worth a woohoo perhaps? ;)
  3. X_Lukelisx

    Ownable Vehicles and Parking Areas.

    So are windows. Why have them when you replace it and have a fence or empty wall? ;) Both are good decoration and can show you how rich/poor a player is in the game without needing to check out their lot. Also, lot owners or even roomates should have the option to forbid/car parkings/stalling...
  4. X_Lukelisx

    Concept: Challenges

    This thread is more to-do with creating a new forum section rather an in-game concept, because they (wrote in the title) are pretty much playing-along-thing. People that are interested in playing a certain challenge could type the rules and If they're playing response on their bios or a sign g...
  5. X_Lukelisx

    Maids/Gardener/Butler/FireFighter/POLICE Players

    By waiting I mean by the specific hours it takes. Let's say (I'm new to the game, so I'm giving an example) Maids come at 12 pm. So by that hour or an hour before the prompt should appear. It isn't t necessary, because it depends whenever that player who hired you by the shift or...
  6. X_Lukelisx

    Maids/Gardener/Butler/FireFighter/POLICE Players

    Players should be able to apply for maid/gardener/butler jobs. After getting the job, you can start working by waiting until someone does a "Quick-hire" or waiting until someone hired the required service by regular shift: Once someone does a "quick-hire" for the service you're working in, you...
  7. X_Lukelisx

    Looking for a lot?

    Can't remember, but I remember it having a game called "musical chairs". If you know the lot that includes, what is it called?
  8. X_Lukelisx

    Fun Objects needed!

    Unless you can make high sims fly (like from TS2), add some quirky affect thing to it. Maybe sims start to literally swim on land (like you do with moveobjects_on dragging sims from the pool). Oh I thought of something - sky diving similator animation can makes sims levitate and hover/float.
  9. X_Lukelisx

    There should be TS3&4 style Mixology and Bars.

    Yeah, we need serving bars. It would add more diversity to the game. Being served is more fun than having to serve yourself. Sims should get drunk (fun boost and energy decrease).
  10. X_Lukelisx

    Ownable Vehicles and Parking Areas.

    It should also be a new woohoo spot. It would add another nice use. To encourage people to buy add, let's give a benefitial use by prelonging the time it takes to arrive on the lot via by foot. By default, taking a ride should also take less time. It would be great If you could pick up others...
  11. X_Lukelisx

    How do you get in a carpool?

    I don't wanna call a cab.
  12. X_Lukelisx

    There should be TS3&4 style Mixology and Bars.

    This could be another form of earning money on your venue from your visitors, since they might want order a drink or two. There could even be an option to assign a visitor to work on it, with the 'click sad or smile face' prompt.
  13. X_Lukelisx

    There should be TS3&4 style Mixology and Bars.

    Or at the very list act like one from TS2:Night Life: http://sims.wikia.com/wiki/Bar_(object) http://sims.wikia.com/wiki/Mixology_(The_Sims_3) http://sims.wikia.com/wiki/Mixology_(The_Sims_4)
  14. X_Lukelisx

    FreeSO: UI Make Over The Sims 4 Edition

    I think it option per everyone client side. Give us four options: styles for TS1, TS2, TS3, and TS4 of course. Or If possible, provide tools to allow artistic fans to create their own custom "UI pack". I think Flexibility and Customization is important before we change the GUI globally without a...
  15. X_Lukelisx

    The potential of NPCs - More to come!

    I think it should be opposite. To hire a player, it should be cheap (thus encouraging players to hire playables), while for npcs it should be much more expensive. However, the tip/fee should be same for both: playables and npcs.
  16. X_Lukelisx

    There should be TS3&4 style Mixology and Bars.

    Self-explanatory.... no? This could be another form of earning money on your venue from your visitors, since they might want order a drink or two. There could even be an option to assign a visitor to work on it, with the 'click sad or smile face' prompt.
  17. X_Lukelisx

    Allow players to visit a restaurant as a customer

    Also, I did an ETA to the original post. I figured, since it would really make the job too easy for the workers, I thought the solution would be is to disable waiter-to-customer communication and only enable it through an interaction between the playable customer that is ordering and a...
  18. X_Lukelisx

    How do you get in a carpool?

    I can't click on it. What do I have to take a ride with it? o_O
  19. X_Lukelisx

    Freeso wiki needed?

    I could create one If it is needed.
  20. X_Lukelisx

    Balancing out the lot diversity and making game economy more fun

    Over "ticket machine", (or with it) we should get "bill" object. With it, roomates/waiter(es)s can type or set in the cost, while visitors/customers, provided by the waiter or waitress, must pay the requirement amount for each meal (independtly or one/few-for-all) because otherwise they hunger...
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