TheMarshmallowBear
Active Member
I've always had this concept in my head for how to re-fine the Relationship System as I found the "new" system bit tedious and it cluttered the UI (because every single relation you had showed up on the web) whilst the other old system (the Balloon one) was very simple and meant that people could neglect actual friendships.
I've tried to expand the system as well as incorporate the idea of marriage into the game.
I've written a .docx outlining the rough idea.
https://dl.dropboxusercontent.com/u/29154700/design-relationship.docx
Feel free to read it, and if you have any concerns or suggestions write them here.
I've tried to expand the system as well as incorporate the idea of marriage into the game.
I've written a .docx outlining the rough idea.
https://dl.dropboxusercontent.com/u/29154700/design-relationship.docx
Feel free to read it, and if you have any concerns or suggestions write them here.