FINAL ROUND - Choose the city that the FreeSO Official Server will use!

Which city would you like to see on the main server?

  • Test Center

    Votes: 51 68.9%
  • Blazing Falls

    Votes: 23 31.1%

  • Total voters
    74
  • Poll closed .
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Rhys

FreeSO Developer
Staff member
Moderator
FINAL ROUND!
The votes from the last round were pretty much a straight dead heat between Test Center and Blazing Falls, at 30-35. 30 of you voted another city though, so it's only fair to get to choose which of two most popular cities you prefer, as you're going to be playing in it for a long time.

TEST CENTER
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BLAZING FALLS
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REDESIGNS
To better fit the game and build more of a town dynamic, the chosen city will recieve a large makeover, including bridges, terrain changes, and a whole lot of roads. I've created variations of these for both cities - please take a look:

TEST CENTER (NEW LAYOUT DRAFT)

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  • Small town-like regions added throughout map.
  • Flat land made more interesting by more defined terrain.
  • Ridges added to both sea cuts, as well as a beach extension. Done for more buildable land.
  • Flattening of area of mountain. More defined peak. Mountain lake with snow type islands. Two snow towns, one around lake and one off center.
  • Large city areas denoted by yellow skyscrapers.
  • I got bored and didn't road out the right side of the centre piece, but you get the idea from the left.
  • LOOKING FOR MORE IMPROVEMENT IDEAS. NOT AS BAD AS BF.
BLAZING FALLS (NEW LAYOUT DRAFT, MOSTLY TODO)
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  • Added actual waterfalls. To blazing falls. You're welcome.
  • Added strangetown x4, because the random desert cant be interesting any other way
  • Some bridges between islands
  • Need some more ideas because I still think this looks terrible and the sheer space of this map actually causes the problem of it being impossible to place roads and have them look nice.
  • NEED IDEAS! I don't like this city myself so I don't see what other people think is "good" about it.
Please consider the following!
  • How the city looks in general, at all times.
  • Room in the city for interesting road/neighbourhood patterns. This includes loosely connected islands - bridges are possible!
  • Buildable area. Too much steep land could limit buildable area.
  • Room for improvement, or interesting reshaping of the landscape. An example would be adding a road and space for a roaded town on a cliff side.
  • And of course, blind nostalgia. (i'm looking at you, blazing falls)
Original text:
Since we're getting quite close to the MMO server being ready, it's about time to choose the first city which we'll be living in on the main server. This city will likely NOT be wiped as we transition into the stable period, assuming that the economy doesn't somehow completely break down in some way due to a bug or exploit.

Choose wisely, this decision has a lot of weight! Personally, I think the cities with the most verticality and most detail are the most interesting (sharp mountains!), but it's up to you guys to decide.

The chosen city will be modified to add roads, interesting features and maybe even change up the terrain a little.

Rounds:
  • Group 1 - Group 2 - Group 3 (done)
  • Final 10 (best 2 out of each)
  • Final 2 (single vote for winner, if there is no clear winner)

Voting for this round will close on the 1st November, 02:00 BST.
 
Last edited:
Mountain lake with snow type islands.
WHOOT!! You roack!
That was actually the only reason I'd vote for Blazing Falls ... it was the only one of the 10 round one choices that had an alternative to a sandy shore. (LOVED my woodland lake lot in whatever city I was in during beta. Terrain there was grass and dirt, rather than sand.)
 
Test Center totes. Blazing Falls is so boring, what is wrong with you people!

How exactly will the city skyscrapers be rendered/look on the map? Are these lots that will have just generic buildings on them, or are they just viewable on the most zoomed out view?
Sky scarper icon means rhys gonna make a city like complex layout. Tho he said on my concept that skyscrapers aren't impossible, he wants to focus on the game itself before adding stuff and I totally agree with him
 
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