Shade10398
New Member
As it kind of stands right now skilling just takes up a lot of time of just AFKing around and just boils down the game a bit to a facebook waiting game before you can really make a lot of cash.
I know this might be hard to code but it'd be neat if we could have certain games that if scored high enough we could get big boosts to our skills. Like the group skills but instead of a Money payout it's a skill payout.
I had a couple ideas for a few skills already and these would just be a minigame that would payout skill based on your score and maybe have a small multiplier and count toward the total skill % speed
Creativity or Logic: Basically a typing test with each word being RNG. Score is based on accuracy and time remaining. (Like you are writing some kind of research paper)
Body: Basically Whack a Mole with a mouse mini game
Creativity: Piano keys or drum set that works like Simon Says or maybe like bop it
Cooking: Some kind of peeler minigame where you have to press certain keys that show up probably arrow keys to peel fruit
I understand if the engine isn't even capable of this but just seems like a healthy twist on skilling just boring basically having to AFK for em
I know this might be hard to code but it'd be neat if we could have certain games that if scored high enough we could get big boosts to our skills. Like the group skills but instead of a Money payout it's a skill payout.
I had a couple ideas for a few skills already and these would just be a minigame that would payout skill based on your score and maybe have a small multiplier and count toward the total skill % speed
Creativity or Logic: Basically a typing test with each word being RNG. Score is based on accuracy and time remaining. (Like you are writing some kind of research paper)
Body: Basically Whack a Mole with a mouse mini game
Creativity: Piano keys or drum set that works like Simon Says or maybe like bop it
Cooking: Some kind of peeler minigame where you have to press certain keys that show up probably arrow keys to peel fruit
I understand if the engine isn't even capable of this but just seems like a healthy twist on skilling just boring basically having to AFK for em