X_Lukelisx
Member
Got a lot of positive feedback about my idea of implanting it, so I guess people would approve of this too :O
- Fires should occur rarely through accidents (e.g. when using a stove).
- Fire shouldn't cause damage/destruction to objects and structures, but it should drastically lower Room score until it gets put out (any player should be able to extinguish it).
- Fires should spread slowly.
- Would add a form of randomness and reminds of bad stuff that happen in real life, apart from peeing yourself and passing out
- Diversity/Depth - cuz why not?