switch (AvatarType)
{
case VMAvatarType.Adult:
Avatar = new SimAvatar(TSO.Content.Content.Get().AvatarSkeletons.Get("adult.skel"));
Avatar.Head = TSO.Content.Content.Get().AvatarOutfits.Get("mah010_baldbeard01.oft"); //default to bob newbie, why not
Avatar.Body = TSO.Content.Content.Get().AvatarOutfits.Get("mab002_slob.oft");
Avatar.Handgroup = Avatar.Body;
break;
case VMAvatarType.Cat:
var skel = TSO.Content.Content.Get().AvatarSkeletons.Get("cat.skel");
Avatar = new SimAvatar(skel);
Avatar.Body = TSO.Content.Content.Get().AvatarOutfits.Get("uaa002cat_calico.oft");
break;
case VMAvatarType.Dog:
Avatar = new SimAvatar(TSO.Content.Content.Get().AvatarSkeletons.Get("dog.skel"));
Avatar.Body = TSO.Content.Content.Get().AvatarOutfits.Get("uaa012dog_scottish.oft"); //;)
break;
}
var testAquarium = new XmlHouseDataObject(); //used to create an aquarium to test with on the lot. remove this before final! (cant be giving out free aquariums!!)
testAquarium.GUID = "0x98E0F8BD";
testAquarium.X = 33;
testAquarium.Y = 57;
testAquarium.Level = 1;
testAquarium.Dir = 4;
CreateObject(testAquarium);
testAquarium = new XmlHouseDataObject(); //parrot
testAquarium.GUID = "0x03BB9D8A";
testAquarium.X = 33;
testAquarium.Y = 59;
testAquarium.Level = 1;
testAquarium.Dir = 4;
CreateObject(testAquarium);
var testCounter = new XmlHouseDataObject(); //test fridge
testCounter.GUID = "0x675C18AF";
testCounter.X = 34;
testCounter.Y = 53;
testCounter.Level = 1;
testCounter.Dir = 4;
CreateObject(testCounter);
testCounter = new XmlHouseDataObject(); //test hat rack
testCounter.GUID = "0x01DACE5C";
testCounter.X = 36;
testCounter.Y = 53;
testCounter.Level = 1;
testCounter.Dir = 4;
CreateObject(testCounter);
testCounter = new XmlHouseDataObject(); //test tp1
testCounter.GUID = "0x96a776ce";
testCounter.X = 40;
testCounter.Y = 53;
testCounter.Level = 1;
testCounter.Dir = 0;
CreateObject(testCounter);
testCounter = new XmlHouseDataObject(); //test Pet Gym
testCounter.GUID = "0x3360D50A";
testCounter.X = 10;
testCounter.Y = 53;
testCounter.Level = 1;
testCounter.Dir = 0;
CreateObject(testCounter);
testCounter = new XmlHouseDataObject(); //test tp2
testCounter.GUID = "0x96a776ce";
testCounter.X = 20;
testCounter.Y = 53;
testCounter.Level = 1;
testCounter.Dir = 0;
CreateObject(testCounter);
testCounter = new XmlHouseDataObject(); //test piano
testCounter.GUID = "0x379EE047";
testCounter.X = 20;
testCounter.Y = 20;
testCounter.Level = 1;
testCounter.Dir = 2;
CreateObject(testCounter);
testCounter = new XmlHouseDataObject(); //test limo
testCounter.GUID = "0x9750EA9D";
testCounter.X = 30;
testCounter.Y = 30;
testCounter.Level = 1;
testCounter.Dir = 4;
CreateObject(testCounter);
testCounter = new XmlHouseDataObject(); //test Fountain
testCounter.GUID = "0x3565E02A";
testCounter.X = 40;
testCounter.Y = 30;
testCounter.Level = 1;
testCounter.Dir = 4;
CreateObject(testCounter);
testCounter = new XmlHouseDataObject(); //test Aqu2
testCounter.GUID = "0x2FC9B87D";
testCounter.X = 35;
testCounter.Y = 36;
testCounter.Level = 1;
testCounter.Dir = 4;
CreateObject(testCounter);
testCounter = new XmlHouseDataObject(); //test bed
testCounter.GUID = "0x17579980";
testCounter.X = 35;
testCounter.Y = 45;
testCounter.Level = 1;
testCounter.Dir = 4;
CreateObject(testCounter);
testCounter = new XmlHouseDataObject(); //test Hot tub
testCounter.GUID = "0x5E8B157A";
testCounter.X = 25;
testCounter.Y = 40;
testCounter.Level = 1;
testCounter.Dir = 4;
CreateObject(testCounter);