Playtest server list + Guides

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Well duh, what else would we do? There won't be region specific servers since the game doesnt exactly need to be low latency.
 
Hell yes we will... Since like 60% of all users on the forum are dormant, they'll arrive, and when people find us on social networking sites we'll have a 400+ player community in about a year and 6 months.
And with some connections probably even more ... I know few people who probably could get the word around :3
 
Hell yes we will... Since like 60% of all users on the forum are dormant, they'll arrive, and when people find us on social networking sites we'll have a 400+ player community in about a year and 6 months.
I really hope that'll be the case. Though I don't doubt you, especially people who want to play the Sims Online again but just don't know about FreeSO yet.
 
I really hope that'll be the case. Though I don't doubt you, especially people who want to play the Sims Online again but just don't know about FreeSO yet.
There most likely will be more, because the prediction I made was conservative and did not count the number of people that could be reached through real life groups or word by mouth. We might get a 400-person player base within, like, a year if we're lucky enough. It's all down to how the community shares it and spreads the word.
 
Isn't it a bit optimistic? People are lazy, setting up FreeSO takes some time. There is a chance that once we go live, EA would remove TSO download from their website (I still don't understand why they left it there, it's way too obsolete and they already removed almost everything else). The community will be built around people who somehow find this site (nostalgia? curiosity?) and will be tech-savvy enough to get the thing running on their PCs. I'm sure that by then, someone will soften all the rough edges in deployment department but you still need to download and install original game yourself as we can't redistribute the files. Which might get harder if the download is removed of course.

I think 100 is more possible to achieve, assuming that we have at least that many active members on the forums. Of course, it's probably quite enough to get the party started anyway. 400 would be great, I kinda don't see it though, not yet.
 
Isn't it a bit optimistic? People are lazy, setting up FreeSO takes some time. There is a chance that once we go live, EA would remove TSO download from their website (I still don't understand why they left it there, it's way too obsolete and they already removed almost everything else). The community will be built around people who somehow find this site (nostalgia? curiosity?) and will be tech-savvy enough to get the thing running on their PCs. I'm sure that by then, someone will soften all the rough edges in deployment department but you still need to download and install original game yourself as we can't redistribute the files. Which might get harder if the download is removed of course.

I think 100 is more possible to achieve, assuming that we have at least that many active members on the forums. Of course, it's probably quite enough to get the party started anyway. 400 would be great, I kinda don't see it though, not yet.
EA don't give a shit about their large file downloads server and I doubt they even remember it existed. It hasn't been updated since, what, 2010? There are betas for old games (crysis, etc) on there still as well as multiple demos. I doubt they'd even care people were playing an open source TSO - and if they do take it down I will re-upload the files to MEGA along with a handy installer script, in RAR format to allow for quick download/uploading. You can redistribute the TSO files in legally (AFAIK its abandonware), but it's best not to for now.
Have you seen most gaming communities? When a game comes out all the dormant users suddenly reappear and play the game they've been waiting for, like 80% of the time.
 
EA don't give a shit about their large file downloads server and I doubt they even remember it existed. It hasn't been updated since, what, 2010? There are betas for old games (crysis, etc) on there still as well as multiple demos. I doubt they'd even care people were playing an open source TSO - and if they do take it down I will re-upload the files to MEGA along with a handy installer script, in RAR format to allow for quick download/uploading. You can redistribute the TSO files in legally (AFAIK its abandonware), but it's best not to for now.
Have you seen most gaming communities? When a game comes out all the dormant users suddenly reappear and play the game they've been waiting for, like 80% of the time.
We could soften some edges by giving a link to OpenTK and the latest game dist. in a "Info Page" that has all links to files along with instructions on how to use them. This info page could be in the development blog if it needs to be. Since the blog is known as Freeso.org, the URL could make it look like a main page to many people. The only issue would be getting the word out the FreeSO is TSO. But some people around these forums said they might have means of doing so.
 
I'd honestly have to know if there any legal problems that could arise (could EA shut this project down for example?)
I think a while back, someone at EA might have known about FreeSO (Maybe even Project Dollhouse back when Rhys was working on that.) A wide scale file rename happened and words like "Sim" got changed to "Avatar". But I could be wrong.
 
I think a while back, someone at EA might have known about FreeSO (Maybe even Project Dollhouse back when Rhys was working on that.) A wide scale file rename happened and words like "Sim" got changed to "Avatar". But I could be wrong.

Wasn't that EA-Land thing?

Also I know that there was this whole Ceast and Desist but wasn't that just all bogus because of some greedy motherfucker?
 
Listen, guys. EA only give a shit about money, right? Well, they aren't going to make any money off of TSO anymore, are they? Nope. Are we? Nope. There should be minimal damage to the Sims franchise too, meaning that EA can only lose if they send C+D letters and take down download mirrors. Nobody's taken down betaarchive, have they?
 
Listen, guys. EA only give a shit about money, right? Well, they aren't going to make any money off of TSO anymore, are they? Nope. Are we? Nope. There should be minimal damage to the Sims franchise too, meaning that EA can only lose if they send C+D letters and take down download mirrors. Nobody's taken down betaarchive, have they?

I wouldn't get too comfortable, this is EA games, if they'll notice that there's actual interest in the online version I'm sure they're going to get on it especially given that Sims 4 was meant to be online.
 
I wouldn't get too comfortable, this is EA games, if they'll notice that there's actual interest in the online version I'm sure they're going to get on it especially given that Sims 4 was meant to be online.

Woah, didn't know about that. o3o

Did some research and found this.


Welp. Guess they're afraid to go back to TSO?
 
Woah, didn't know about that. o3o

Did some research and found this.


Welp. Guess they're afraid to go back to TSO?
Yeah Sims 4 was gunna have multiplayer but the ditched that engine despite a petition and everything, a-holes at EA strike again! >..<
 
well dont think they should go to a turn based game
they got enough facebook games were u wait and wait come back in 8 hours to wake your sim up
play pass the save file multiplayer and send it by e-mail would be funner
could use teamviewer or skype with video..host person Que up for second player and third player all he have to do is pause every 10seconds it be same thing as olympus haha
 
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Honestly, I wouldn't play that. Looks like that cheap Sims stuff they made on mobile/facebook. -3-
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I have yet to play Sims 4 either, and I don't think I ever will. sorry.
 
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