HIT and the FSC player now use Microsoft.Xna.Framework.Audio instead of Bass.NET which should be a little cleaner - however we are still using Bass.NET for music. According to their website, Bass.NET is cross compatible and they have binaries available for other platforms like iOS, but I'm not sure if we should just drop it completely and implement music with MonoGame SoundEffects. (Song class isn't implemented yet)
note: it's probably also worth mentioning that MonoGame solves all of our minimizing problems as the graphics card is not reset upon reloading from minimized.