Porting to Monogame

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Why you decided to use xna 3.1 if it will be moved to monogame, doing that i tihnk some things need to be reimplemented according to monogame framework...
It was based on the original TSOR C# code, which started began development a month before XNA 4 was released.
 
The XNA-Attempt-400 or something branch has the latest version of the monogame port. You can try it out if you can actually manage to compile it.
 
You need XNA and Windows Phone SDK installed for content projects to work correctly when building for monogame, yes.
 
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Yep, you obviously need that too! We will be targeting Monogame 3.2, but right now the codebase targets 3.1 or something.
 
Francot514, I'm tempted to ban you. I'll let Rhys do it if he feels like it, but I'm tempted to.
Rhys already told you it is uploaded, but it has issues.
Feel free to fix them yourself if you want the client. No, in fact, I dare you!
I double dare you to try to even fix one of the remaining issues and spend less than a month.
 
You want to ban me for just asking??? The only im trying to do is be informated about rhys developtment status....
 
You've been asking for what Rhys has been doing since early August, and even when he gave you an answer, you're still asking the same question. But PD is more then just Rhys.
 
You're right! Only a month. Not three months, not a year, not two years, not four years, not even a decade. Just a month. *throws a C# book at you*
Your attitude shows you've been studying hard. :)
Feel free to try to fix any issues in the repository's list, which last time I checked, blayer had yet to fix.
 
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About all the isues, some of them seems very old like from 2013, they are all current need to be solved, or what are the latest one that cares...
 
Hint: Program initialization is in Program.cs, but you probably already knew that ;)
 
I have tried to open the project source in visual studio 2010, i want to ask you what kind of references be needed to debug it, beucase i get so many errors about missing reference assemblies, mising dll medatadafiles, etc...

Are you using xna framework 4.0 or monogame framework 3.1.2??
 
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