Better idea and method: http://forum.afr0games.com/index.php?posts/6535/
Sigh, Tao.sdl is an dependency of MonoGame. Just like XNA depends on DirectX.Do you want to convert entirely PD for mono using Tao.Sdl?? That will take a while, becuase are the libraries has referenced to methods only for microsoft.xna...
This does not appear to be a MonoGame MGFX file!
I actually got a similar tso.world error regarding XNA 3.1. I'm not sure if that has to do with the roll back. I'll have to verify it some more now that I have a Windows partition set up.-Could not be found "tso.world.content"???