francot514
Well-Known Member
Here i want to show that is possible to convert some objects to work in tso, mostly for decorations and objects that do not use animations..
Yes, i agree with you, that is what im trying to do..That'd be really cool to have Sims 1 décor objects in FreeSO, could lead to interesting builds.
Christmas tree and another Christmas stuff are normaly already in TSO but available only during the celebration days, not in normal time.Here i want to show that is possible to convert some objects to work in tso, mostly for decorations and objects that do not use animations..
Christmas tree and another Christmas stuff are normaly already in TSO but available only during the celebration days, not in normal time.
also hope it will be possiblegood job,i'm expecting convert TS1 superstar and makin' magic objects to TSO :-D
I wish you the best of luck! If you succeed then that would lead to some interesting buildings in FreeSO!good job,i'm expecting convert TS1 superstar and makin' magic objects to TSO :-D
Is possible but it will need also to convert the animations for those objects, and that is currently not possible with actual FreeSO game code, maybe Rhys could give us a hand with that..good job,i'm expecting convert TS1 superstar and makin' magic objects to TSO :-D
I love that your planning new items man, also nice to meet ya the other night ^^ Keep fighting the good fight!Remember that we won't be running objects converted from offline sims on the official servers due to copyright issues. Extra content will be entirely up to content creators, but that won't stop people making close recreations of ts1 objects. Having a requirement that the user has complete collection would be a bit harsh too, since it's not readily available any more.
Hi RHY,could you provide help to me of convert TSO objects to TS1?Remember that we won't be running objects converted from offline sims on the official servers due to copyright issues. Extra content will be entirely up to content creators, but that won't stop people making close recreations of ts1 objects. Having a requirement that the user has complete collection would be a bit harsh too, since it's not readily available any more.
Seconded!Hi RHY,could you provide help to me of convert TSO objects to TS1?
I don't respond for him but I don't think it's a priority for him to do that now, that can wait...Did you edit one of the far packages to do this? If so which FAR editor did ya use because my usual doesn't seem to crack TSO's
use FarX to extract TSO far filesDid you edit one of the far packages to do this? If so which FAR editor did ya use because my usual doesn't seem to crack TSO's
The problem with converting BHAVs is that a few primitives are different between the two, and global routines are referenced by ID. If these routines are not present, or are replaced with something else the object will act completely unpredictably. I think TSO may use special chunk format versions for certain things too.RHY,you are great Sims1 and Sims Online bhav programmer though maybe you not provide any helps to us,but i still hope you share more about bhav programme knowledge and how to convert meshes from TSO to TS1 etc...