With PDHTSO, Will there be new features in and after it's release?

What EA land objects were you planning to bring over?
The one misisng from the TSO installation, and if is possible also, the custom content that comes with EA land package...
 
Custom content from EA Land will be allowed since that stuff is made by players.. The problem there is if the original players want their content to be reposted here or not.
 
When someone post it here in the forum, does the Server need to restart and to finish an update or how it works?
 
Actually, I think that if you already can support reading a file format, you should be able to create compatible files, maybe not exactly 100% compatible with the original TSO, but at least supported by PD's engine.

You could for example write our own version of Edith since the software is already there, leaked and it's behavior could be analyzed and recreated.
 
Actually, I think that if you already can support reading a file format, you should be able to create compatible files, maybe not exactly 100% compatible with the original TSO, but at least supported by PD's engine.

You could for example write our own version of Edith since the software is already there, leaked and it's behavior could be analyzed and recreated.
Not many people have Edith! Transmogrifier is a good alternative though, but doesn't work very well with TSO at all. So I'm creating some software that acts like TMog but for TSO, and with object templates and customizable interactions. However, this will take quite a long time, since IFF files are weird.
 
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