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  1. Rhys

    [GUIDE] Fixing your update that blew up

    Right now the updater is pretty trash, so there's a fair chance that it hung during one of the files (usually discord-rpc.dll), or your antivirus stopped it mid operation. There are absolutely no safeguards when things go wrong, but this will be the next focus of development (alongside...
  2. Rhys

    Depth Masks, Portals and You (for counter sinks, fireplaces)

    (Thank you @BrandonSJ96 for the example model!) If you're using 3D mode, there are probably two things that annoy you the most. The first is the trees, because oh my god, and the second is countertop sinks being crazy flat and an unreadable mess in general. Before now, you couldn't even dream of...
  3. Rhys

    Suggestions Hub! Instructions and Discussion (Read before posting)

    Neighbourhoods are coming to FreeSO, but with an entirely new system that adds new ways for sims to interact with each other, and build more complex communities. For more info, check out the latest post on the blog! We're still developing the feature, but there are a lot of neighbourhoods to...
  4. Rhys

    Save The Trees! Remeshing for Performance

    What's up everyone! Remeshing benefits for appearance are pretty obvious, but I'm here to preach another cause to you. This time it's all about "hitting that 60 fps target on intel disaster chips" and "stable framerate on the town hall lot", with a little bit of "stop melting my laptop's...
  5. Rhys

    "Path of least resistance" flood pack

    Just like water, I took the absolute minimum effort required to get to the goal and simply slapped the original graphics on some planes. It looks like a million times better than the original so complaining is illegal, for now. Compliments fixes to the flood object perfectly! I also made all of...
  6. Rhys

    FreeSO on Mac

    Hello all, It does turn out that we were always quite close to having the game run on Mac, it's just a few initialisation and library issues that caused it to fail at booting. With the correct files in the correct folder, it should be possible to run the next Windows build of FreeSO natively on...
  7. Rhys

    Windows 966 (remesh pack)

    Full remeshes of all base game windows. No custom textures, one draw call per window rather than 2. 3D reconstruction of windows in TS1/TSO results in a really bad planar projection, so doing something like this was a priority. It was also a lot of fun. ;) I probably won't do any other meshes...
  8. Rhys

    Wiki Page

    There's a wiki page on our GitHub repo explaining the basics of how all this works. We still need tutorials on how to bake lighting and stuff, but you guys can make those ;). https://github.com/riperiperi/FreeSO/wiki/3D-Remeshing
  9. Rhys

    Active Development Discussion

    NOTE: Development and announcements relating to it are now primarily on Discord and Github. This post (and others in this section) are primarily here for archival purposes! Discussion for http://forum.freeso.org/threads/active-development-thread.2538/. Put forward your questions, ideas, and...
  10. Rhys

    Active Development Thread

    NOTE: Development and announcements relating to it are now primarily on Discord and Github. This post (and others in this section) are primarily here for archival purposes! Now that we're doing some public testing, features will be coming in at a slow but steady rate. I'm really busy with...
  11. Rhys

    Surprising Results! Notes from the ashes of my servers.

    http://freeso.org/surprising-results-notes-from-the-ashes-of-my-servers/ Launch didn't quite go as planned. We've taken a step back to get this issue fixed, and mitigate any other potential load issues. The blog post has all the details.
  12. Rhys

    Introducing Sunrise Crater!

    Read the blog post here: http://freeso.org/introducing-sunrise-crater/ Discuss your thoughts on the FreeSO Sunrise, and the city changes! ;) Where would you most like to live?
  13. Rhys

    FreeSO Open Beta kicks off on January 6th!

    http://freeso.org/freeso-open-beta-kicks-off-on-january-6th/ Discussion for the blog post above. Share your thoughts! It's been a really long road, and there's no way we would have got this far without your support. Looking at the SimAntics and World Development thread, it's hard to believe it...
  14. Rhys

    FINAL ROUND - Choose the city that the FreeSO Official Server will use!

    FINAL ROUND! The votes from the last round were pretty much a straight dead heat between Test Center and Blazing Falls, at 30-35. 30 of you voted another city though, so it's only fair to get to choose which of two most popular cities you prefer, as you're going to be playing in it for a long...
  15. Rhys

    ROUND 2 - Choose the city that the FreeSO Official Server will use!

    NEXT ROUND! The top 10 have been decided! It's now time to decide which of these you like best, judging from the video above. Please consider the following! How the city looks in general, at all times. Room in the city for interesting road/neighbourhood patterns. This includes loosely connected...
  16. Rhys

    FreeSO Official Blender Sprite Exporter (v2.1)

    After what seems like forever of being stuck with using old versions of 3DS Max, there is now a way to create and render TSO/TS1 objects using blender, with z-buffer and multitile support out of the box. Click here to download the template (v2.1)! Older verisons: v2.0 (for Blender 2.x) See...
  17. Rhys

    Choose the city that the FreeSO Official Server will use! (Round 1, Group 3)

    Group 1 - Group 2 - Group 3 Since we're getting quite close to the MMO server being ready, it's about time to choose the first city which we'll be living in on the main server. This city will likely NOT be wiped as we transition into the stable period, assuming that the economy doesn't somehow...
  18. Rhys

    Choose the city that the FreeSO Official Server will use! (Round 1, Group 2)

    Group 1 - Group 2 - Group 3 Since we're getting quite close to the MMO server being ready, it's about time to choose the first city which we'll be living in on the main server. This city will likely NOT be wiped as we transition into the stable period, assuming that the economy doesn't somehow...
  19. Rhys

    Choose the city that the FreeSO Official Server will use! (Round 1, Group 1)

    Group 1 - Group 2 - Group 3 Since we're getting quite close to the MMO server being ready, it's about time to choose the first city which we'll be living in on the main server. This city will likely NOT be wiped as we transition into the stable period, assuming that the economy doesn't somehow...
  20. Rhys

    [ARCHIVE] Final Checklist Discussion

    Discussion for this thread: http://forum.freeso.org/threads/final-checklist.2314/ All progress posts will be made on there, just to make them easier to find around the discussion.
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