Simhrique0990
Active Member
Just wanted to take a question. The map received update? Because on older GPUs, it's very lag.
(And only a stupid question )
(And only a stupid question )
turn off shadowsJust wanted to take a question. The map received update? Because on older GPUs, it's very lag.
(And only a stupid question )
I have the Intel HD 4000 on my Laptop and i have 60FPs without problems running #215 distThe problems here always confuse me. If you couldn't run the map at an acceptable framerate, how could you have possibly ran the game with the old graphics code at a playable framerate at all? My intel HD graphics could hold 60fps on the map but had problems ingame when scrolling. (obviously much better now)
The problem is likely the complicated pixel shader that generates the blended tiles using 4 different texture samplers, and the large number of vertices put through the vertex shader. Normal low end gpus can handle things these days, but shaders were at a premium back in the Intel GMA and Nvidia 6000 series days.