My game runs normally, however it disturbs me this.. (good, even if it does not find a solution It was good to play the game )
looks as much beautiful than xTSO...FreeSO on linux, working great:
Object visibility is now accounted for. I've also removed a lot of old code involving grouping objects by tile, which was getting intensive in certain circumstances.
Edit: I have now tested and seems that have some bugs:No, these are all performance improvements.
Yes, and my graphics hardware is not as bad.@francot514 , you had the same problem as my
Fixed, but why this should happen, whats so special with anti-aliasing implementation??Disable anti-aliasing in the graphics options.
If you make a shortcut of an .exe file, you can change the window size in the shortcut tab. And when chaning that to maximized, it causes the game to run in an maximized window. But the issue is that the UI does not adjust to the bigger window size.Can you rephrase that? You should not be able to use the maximise button at all.
Your graphics card probably doesn't support multisampling for some weird reason.Yes, and my graphics hardware is not as bad.
Fixed, but why this should happen, whats so special with anti-aliasing implementation??
Your graphics card probably doesn't support multisampling for some weird reason.
How can I play in 800x600? :0Horray! 800x600 works in CAS.
Go into \Maxis\The Sims Online\TSOClientHow can I play in 800x600? :0
<setting name="Windowed" serializeAs="String">
<value>True</value>
</setting>
<setting name="GraphicsWidth" serializeAs="String">
<value>1024</value>
</setting>
<setting name="GraphicsHeight" serializeAs="String">
<value>768</value>
</setting>
<setting name="Windowed" serializeAs="String">
<value>True</value>
</setting>
<setting name="GraphicsWidth" serializeAs="String">
<value>800</value>
</setting>
<setting name="GraphicsHeight" serializeAs="String">
<value>600</value>
</setting>
This also works:How can I play in 800x600? :0