Nope, that's pretty much perfect. I don't think we require any Re-distributables anymore.
First one happens with all the tools. Can be fixed by changing how UI mouse handling works.
Second one is how the real game functions, you can't make any acute angles with walls in TS1.
Not sure what you mean by the third one?
Good work for your progress Rhys, i want to check for something, if you already know that:
-When selecting wall tool, it draws even when i do click in different window, not game itself.
-When crossing walls the object wall cursor wil not allow you to go trough walls, when using diagonals
-Using the wall down view, changes wall lookout to only top down edges, that should not happen.
First one happens with all the tools. Can be fixed by changing how UI mouse handling works.
Second one is how the real game functions, you can't make any acute angles with walls in TS1.
Not sure what you mean by the third one?