LetsRaceBwoi
Well-Known Member
Alright. Due to the fact that nobody knows when there are playtests without looking through all the active topics, etc. I have decided to create my own central server list which connects to my central server, gets a list of servers (right now there's only 8) and pings them both server- and client-side. If the ping was successful then it will assume that the server is up, but since there's no real way to do this right now (unless Rhys implements a handshake packet of some sort which I've been suggesting since July last year) then it's the best we can really do without connecting a sim.
The server returns a nice little JSON string, containing the name, IP and status (according to the server) of the server (man this gets confusing).
Some things might not work because it's not really complete but the core functionality is there.
What can I do if my server isn't on there?
Reply below with a link to your thread and I'll put your server in the list
It's not working
You misconfigured something or my server's down.
The file's attached below because I only really want registered users to access it (reduces server traffic)
The server returns a nice little JSON string, containing the name, IP and status (according to the server) of the server (man this gets confusing).
Some things might not work because it's not really complete but the core functionality is there.
What can I do if my server isn't on there?
Reply below with a link to your thread and I'll put your server in the list
It's not working
You misconfigured something or my server's down.
The file's attached below because I only really want registered users to access it (reduces server traffic)