Only those kind of objects are genertating the loop bugs?? this started happened when added lighthing??Looks like the problem is a bad function table in spotlight (entry point). I've seen this happen before, but there doesn't seem to be any obvious way to avoid it since the function it's calling should not be referenced at all, but really is. You should delete the spotlight object for now.
Enter KeyOk.... brain fart - How do we get the speech bar on the screen again?? (Keys on keyboard)?
So you can open that speech screen because my servers up.LOL I tried all the keys but that one - thanks
I was the same way when I first got into TSO.LOL I tried all the keys but that one - thanks
...I was the same way when I first got into TSO.
Good for you. TSO was my first MMO, though. I had no prior experience until then....
It was the first key I tried. More obvious to me since BLR uses it and so do a bunch of other games.
you maybe should learn to versatilityNo. The spotlight is used to light up the lot on the city view, not for room lighting. There may be other loop bugs, but I silenced this one by making routing in check trees instantly return false.
Those fake lots in the view mode actually bother me a ton xD it's so.. uncomfortable.. they're not REALIt's meant to be used outside to put a spotlight on the city view, and it has not been disabled.
Yes, also i think there is currently not multi lot processing supported in the VM for the server.. or im wrong??They're just there to demonstrate that lots can be drawn in, it's just up to a central server to manage it.