[ARCHIVE] Road to Live Release

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Looks like the problem is a bad function table in spotlight (entry point). I've seen this happen before, but there doesn't seem to be any obvious way to avoid it since the function it's calling should not be referenced at all, but really is. You should delete the spotlight object for now.
 
Looks like the problem is a bad function table in spotlight (entry point). I've seen this happen before, but there doesn't seem to be any obvious way to avoid it since the function it's calling should not be referenced at all, but really is. You should delete the spotlight object for now.
Only those kind of objects are genertating the loop bugs?? this started happened when added lighthing??
 
No. The spotlight is used to light up the lot on the city view, not for room lighting. There may be other loop bugs, but I silenced this one by making routing in check trees instantly return false.
 
No. The spotlight is used to light up the lot on the city view, not for room lighting. There may be other loop bugs, but I silenced this one by making routing in check trees instantly return false.
you maybe should learn to versatility
hack it for room lighting temporary,i think that's better than disable it :p
 
It's meant to be used outside to put a spotlight on the city view, and it has not been disabled.
 
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