[ARCHIVE] SimAntics & World Development

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Piano now works, but sim stops playing within 5 seconds (probably because I haven't set up lot categories yet)

Here's the limo in one piece:
upload_2014-4-1_16-4-16.png
upload_2014-4-1_16-5-5.png

Trigger warning - Car accidents:

upload_2014-4-1_16-6-5.png
 
The vacation hot tub appears to check its motives... I don't think hot tubs have feelings, but stepping through on the Pre-Alpha it does actually check the motives...
 
sounds like what someone sent me on instagram last night. creepiest night of my life...
edit: PLUS IT WAS MY EX GIRLFRIEND D:
 
Just in case anyone was interested, the chance of telling a good ghost story with the Campfire Object was 20%. If you told a good story, you had a 50% chance of the ghost appearing. It's cool that we can figure this kind of thing out now. ;)
 
Just in case anyone was interested, the chance of telling a good ghost story with the Campfire Object was 20%. If you told a good story, you had a 50% chance of the ghost appearing. It's cool that we can figure this kind of thing out now. ;)
I've seen that somewhere...
TSOMania.net said:
Additionally, by telling a good campfire story, there is a very good chance of the Campfire Ghost making an appearance.
 
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Bull object functions apart from sim positioning and a small bug with the sprite state of the front and back parts. Looks like the most important thing to work on right now is routing slots.
 
Those aren't important for object function. Plus the wall rendering will be mega complicated and confusing. :(
 
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